Look Development Artist
One of Us
We are seeking a technically experienced and creative Look Development Artist to join our visual effects team. In this role, you will be responsible for developing the final shaded appearance of characters, creatures, environments, and props, balancing both artistic vision and technical requirements.
You will work closely with surfacing, lighting and modeling to ensure assets achieve the highest level of realism and consistency across shots. Reports to : Head of Assets
Key Responsibilities:Creation of Asset Look development that matches onset data
Develop photorealistic materials and shaders using Arnold
Collaborate with surfacing and texturing artists to refine surface qualities
Ensure consistency of asset's look across lighting environments and shots
Prepare diagnostics and ensure assets perform well in production
Optimize shaders for render performance
Qualifications: Proven experience in look development, shading, for high-end VFX or animation productions
Exceptional eye for detail, realism, and material response across a variety of asset types (organics, hard-surface, environments)Expert knowledge of Arnold and look dev in Houdini. Experience with texturing tools such as Substance Painter/Designer, Mari, or similar
Deep understanding of physically based rendering (PBR) workflows and shader networks
Proficiency in color management and rendering optimization
Excellent communication and problem-solving skills, with the ability to work collaboratively across departments
Experience working with Photogrammetry data sets
Preferred Skills:Experience working with USD-based pipelines and real-time engines
Familiarity with grooming and procedural modeling tools Show more Show less